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Desert Runner

Inspired by the Homeworld universe, and the Deserts of Kharak base runner. Pretty happy with how it turned out, and learned some new techniques along the way. Modelled in 3ds max, painted and baked in Substance Painter, And rendered out in Marmoset Toolbag 3.

Big thanks to Jonas Ronnegard's recent tutorial, helped with the final image.

Turntable

Front Shot

Front Shot

Side Door, and components.

Side Door, and components.

Side View

Side View

Rear View

Rear View

Scanning Turret.

Scanning Turret.

View of the fans, and radar ball on the cargo container

View of the fans, and radar ball on the cargo container

View of the cargo area

View of the cargo area

Some of the side containers,

Some of the side containers,

Radar ball

Radar ball